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unity/unity-get-container/get_container.sh

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#!/bin/bash
# Choose the appropriate container from: https://hub.docker.com/r/unityci/editor
UNITY_TARGET="$1"
UNITY_VERSION="$2"
TARGET=$(echo "$UNITY_TARGET" | awk '{print tolower($0)}')
BUILD_ARG=""
REVISION="3"
case $TARGET in
"windows" | "windows32bit")
UNITY_TARGET=windows-mono-$REVISION
;;
"mac" | "osx")
UNITY_TARGET=mac-mono-$REVISION
;;
"ios")
UNITY_TARGET=ios-$REVISION
UNITY_VERSION=ubuntu-$UNITY_VERSION
;;
"linux")
UNITY_TARGET=base-$REVISION
UNITY_VERSION=ubuntu-$UNITY_VERSION
;;
"android")
UNITY_TARGET=android-$REVISION
UNITY_VERSION=ubuntu-$UNITY_VERSION
;;
"webgl")
UNITY_TARGET=webgl-$REVISION
UNITY_VERSION=ubuntu-$UNITY_VERSION
;;
*)
echo "Invalid target. Valid options are: Windows, Windows32bit, Mac, iOS, Linux, Android, WebGL"
;;
esac
CONTAINER=unityci/editor:$UNITY_VERSION-$UNITY_TARGET
echo "container=$CONTAINER" >> "$GITHUB_OUTPUT"