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unity/unity-command/scripts/activate_license.sh

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#!/bin/bash
SERIAL=$1; USERNAME=$2; PASSWORD=$3;
function check_path
{
local SECRET_PATH="/run/secrets"
local ENV_NAME="$1"
local ENV_VALUE="${!ENV_NAME}"
local FILE_PATH="$SECRET_PATH/$ENV_NAME"
if [[ -z "$ENV_VALUE" && -f "$FILE_PATH" ]]; then
export $ENV_NAME=$(cat "$FILE_PATH")
fi
}
check_path SERIAL
check_path USERNAME
check_path PASSWORD
if [[ -z "$SERIAL" || -z "$USERNAME" || -z "$PASSWORD" ]]; then
echo "Warning: License activation skipped - missing credentials"
exit 0
fi
#Activate Unity
if [[ "$SERIAL" == "personal" ]]; then
echo "Obtaining personal license for Unity..."
UnityBuilder activate -i /usr/bin/unity-editor -u $USERNAME -p $PASSWORD
ACTIVATION_RESULT=$?
else
echo "Activating Unity License with serial number."
unity-editor $DEFAULT_ARGS -serial $SERIAL -username $USERNAME -password $PASSWORD
ACTIVATION_RESULT=$?
fi
if [[ $ACTIVATION_RESULT -ne 0 ]]; then
echo "ERROR: Unity license activation failed with exit code $ACTIVATION_RESULT"
exit $ACTIVATION_RESULT
fi
echo "Unity license activated successfully"