name: unity-project-cached
description: "Run a Unity command using a project's version and a build target. Cache the library folder. Upload artifacts after the build."
inputs:
  projectPath:
    description: "Path to the Unity project."
    required: true
    default: "."
  platform:
    description: "Unity Platform. Options: windows, windows32bit, mac, linux, android"
    required: true
  serial:
    description: "Unity license serial number. Or 'personal' for a personal license."
    required: true
    default: personal
  email:
    description: "Unity email."
    required: true
  password:
    description: "Unity password."
    required: true
  executeMethod:
    description: "Unity method to call."
    required: false
  command:
    description: "Additional unity commands."
    required: false
  noGraphics:
    description: "Whether or not to use the graphics device when running Unity."
    required: false
    default: "true"
  buildOnCacheHit:
    description: "Whether or not to build if a cache was found. Default: true"
    required: false
    default: "true"
  unityBuilder:
    description: "Whether or not to use the UnityBuilder instead of a Unity command."
    required: false
  sshPublicKey:
    description: "Public SSH key to use for git package restoration."
    required: false
  sshPrivateKey:
    description: "Private SSH key to use for git package restoration."
    required: false
  cacheSuffix:
    description: "Suffix or hash to use for the cache key."
    required: false
    default: ${{ github.sha }}
  cachePrefix:
    description: "Prefix to use for the cache key."
    required: false
    default: unity-library
  releaseBranch:
    description: "Release name to use for the middle of the cache key if an exact release match was not found."
    required: false
    default: release
  cachePath:
    description: "Cache path. Default: Library"
    required: false
    default: Library
  compressionLevel:
    description: "Compression level for the artifacts."
    required: false
    default: "9"
  artifactSuffix:
    description: "Suffix for the artifact name."
    required: false
    default: build
outputs:
  cacheChanged:
    description: "Whether or not the cache was changed."
    value: ${{ steps.check-cache.outputs.cache-hit != 'true' }}
  artifactName:
    description: "Name of the uploaded artifact."
    value: "${{ steps.get_product_name.outputs.nameShort }}_${{ inputs.artifactSuffix }}"
  artifactPath:
    description: "Path to the uploaded artifact."
    value: "${{ steps.find_output_dir.outputs.fullPath }}"
runs:
  using: "composite"
  steps:
  - name: "Build Unity Project"
    uses: act/unity/unity-project-cached@master
    with:
      projectPath: ${{ inputs.projectPath }}
      platform: ${{ inputs.platform }}
      serial: ${{ inputs.serial }}
      email: ${{ inputs.email }}
      password: ${{ inputs.password }}
      executeMethod: ${{ inputs.executeMethod }}
      command: ${{ inputs.command }}
      noGraphics: ${{ inputs.noGraphics }}
      buildOnCacheHit: ${{ inputs.buildOnCacheHit }}
      unityBuilder: ${{ inputs.unityBuilder }}
      sshPublicKey: ${{ inputs.sshPublicKey }}
      sshPrivateKey: ${{ inputs.sshPrivateKey }}
      cacheSuffix: ${{ inputs.cacheSuffix }}
      cachePrefix: ${{ inputs.cachePrefix }}
      releaseBranch: ${{ inputs.releaseBranch }}
      cachePath: ${{ inputs.cachePath }}
  - name: "Get product name."
    id: get_product_name
    uses: act/unity/unity-get-product-name@master
  - name: "Find Output Directory"
    id: find_output_dir
    uses: act/common/utils/find-first@master
    with:
      path: Build
      pattern: "*"
      type: d
      minDepth: 1
      maxDepth: 1
  - name: "Upload Artifacts"
    uses: https://github.com/actions/upload-artifact@v3
    with:
      name: "${{ steps.get_product_name.outputs.nameShort }}_${{ inputs.artifactSuffix }}"
      path: "${{ steps.find_output_dir.outputs.fullPath }}"
      if-no-files-found: error
      compression-level: ${{ inputs.compressionLevel }}
