diff --git a/unity/unity-command/Dockerfile b/unity/unity-command/Dockerfile deleted file mode 100644 index 147fe16..0000000 --- a/unity/unity-command/Dockerfile +++ /dev/null @@ -1,22 +0,0 @@ -#Arg is replaced with the desired Unity container. -ARG IMAGE=unityci/base:latest -FROM ${IMAGE} - -RUN apt update -RUN apt install -y wget chromium-browser - -#ADD https://minio.studiowhy.net/hackmd/UnityBuilder /usr/local/bin/ -COPY UnityBuilder /usr/local/bin/ -RUN chmod +x /usr/local/bin/UnityBuilder - -COPY entrypoint.sh / -RUN chmod +x /entrypoint.sh - -COPY scripts/. /scripts -# Commented out until better image selection is enabled. -# RUN --mount=type=secret,id=SERIAL \ -# --mount=type=secret,id=USERNAME \ -# --mount=type=secret,id=PASSWORD \ -# bash /scripts/activate_license.sh - -ENTRYPOINT ["/entrypoint.sh"] \ No newline at end of file diff --git a/unity/unity-command/UnityBuilder b/unity/unity-command/UnityBuilder deleted file mode 100644 index 93a049b..0000000 Binary files a/unity/unity-command/UnityBuilder and /dev/null differ diff --git a/unity/unity-command/action.yaml b/unity/unity-command/action.yaml deleted file mode 100644 index 4bd47b9..0000000 --- a/unity/unity-command/action.yaml +++ /dev/null @@ -1,84 +0,0 @@ -name: unity-command -description: "Run a Unity command using a specified version of Unity." -inputs: - platform: - description: "Unity Platform. Options: windows, windows32bit, mac, linux, android" - required: true - version: - description: "Unity Version." - required: true - imageTag: - description: "Tag to use for the temporary version of Unity. Must refer to an existing public Docker image. Must be the same is in the Dockerfile of the called action." - required: true - default: unityci/base:latest - serial: - description: "Unity license serial number. Or 'public' for a public license." - required: true - default: public - email: - description: "Unity email." - required: true - password: - description: "Unity password." - required: true - command: - description: "Unity command to run." - required: false - noGraphics: - description: "Whether or not to use the graphics device when running Unity." - required: false - default: "true" - unityBuilder: - description: "Whether or not to use the UnityBuilder instead of a Unity command." - required: false - removeContainer: - description: "Remove the mock container after building." - required: false - default: "true" -runs: - using: "composite" - steps: - - name: "Get Unity container name." - id: getContainer - uses: act/unity/unity-get-container@master - with: - version: ${{ inputs.version }} - platform: ${{ inputs.platform }} - - name: "Pull Unity container." - run: | - CONTAINER="${{ steps.getContainer.outputs.container }}" - - CACHED_CONTAINER="$CONTAINER-activated" - # Activate the license on build. - # DOCKER_BUILDKIT=1 \ - # SERIAL="${{ inputs.serial }}" USERNAME="${{ inputs.email }}" PASSWORD="${{ inputs.password }}" \ - # docker build --secret id=SERIAL,env=SERIAL --secret id=USERNAME,env=USERNAME --secret id=PASSWORD,env=PASSWORD \ - # -t $CACHED_CONTAINER --build-arg IMAGE=$CONTAINER ${{ github.action_path }} - docker build -t $CACHED_CONTAINER --build-arg IMAGE=$CONTAINER ${{ github.action_path }} - - docker tag $CACHED_CONTAINER ${{ inputs.imageTag }} - shell: bash - - name: "Get Unity Command." - id: command - run: | - COMMAND="${{ inputs.command }}" - NO_GRAPHICS="${{ inputs.noGraphics }}" - - if [[ "$NO_GRAPHICS" == "true" ]]; then - COMMAND="-nographics $COMMAND" - fi - echo "command=$COMMAND" >> "$GITHUB_OUTPUT" - - name: "Run Unity command." - uses: act/unity/unity@master - with: - serial: ${{ inputs.serial }} - # serial: "activated" - email: ${{ inputs.email }} - password: ${{ inputs.password }} - command: ${{ steps.command.outputs.command }} - unityBuilder: ${{ inputs.unityBuilder }} - - name: "Remove temporary image." - if: ${{ inputs.removeContainer == 'true' }} - run: | - docker image rm ${{ inputs.imageTag }} - shell: bash diff --git a/unity/unity-command/entrypoint.sh b/unity/unity-command/entrypoint.sh deleted file mode 100644 index f44a250..0000000 --- a/unity/unity-command/entrypoint.sh +++ /dev/null @@ -1,24 +0,0 @@ -#!/bin/bash -SERIAL=$1; EMAIL=$2; PASSWORD=$3; COMMAND=$4; UNITY_BUILDER=$5 -DEFAULT_ARGS="-quit -logFile -" - -rm -rf $HOME/.config/unity3d -rm -rf /home/unity/.config/unity3d - -#Add ssh key information for resolving packages. -bash /scripts/add_ssh_keys.sh - -if [[ "$SERIAL" != "activated" ]]; then - echo "::group::Activating Unity License" - bash /scripts/activate_license.sh "$SERIAL" "$EMAIL" "$PASSWORD" - echo "::endgroup::" -fi - -echo "::group::Running Unity Command" -#Run the command. -if [[ -n "$UNITY_BUILDER" ]]; then - UnityBuilder $COMMAND -else - unity-editor $DEFAULT_ARGS $COMMAND -fi -echo "::endgroup::" \ No newline at end of file diff --git a/unity/unity-command/scripts/activate_license.sh b/unity/unity-command/scripts/activate_license.sh deleted file mode 100644 index 81100fe..0000000 --- a/unity/unity-command/scripts/activate_license.sh +++ /dev/null @@ -1,29 +0,0 @@ -#!/bin/bash -SERIAL=$1; USERNAME=$2; PASSWORD=$3; - -function check_path -{ - local SECRET_PATH="/run/secrets" - local ENV_NAME="$1" - local ENV_VALUE="${!ENV_NAME}" - - local FILE_PATH="$SECRET_PATH/$ENV_NAME" - if [[ -z "$ENV_VALUE" && -f "$FILE_PATH" ]]; then - export $ENV_NAME=$(cat "$FILE_PATH") - fi -} - -check_path SERIAL -check_path USERNAME -check_path PASSWORD - -if [[ -z "$SERIAL" || -z "$USERNAME" || -z "$PASSWORD" ]]; then - exit 0 -fi - -#Activate Unity -if [[ "$SERIAL" == "personal" ]]; then - UnityBuilder activate -i /usr/bin/unity-editor -u $USERNAME -p $PASSWORD -else - unity-editor $DEFAULT_ARGS -serial $SERIAL -username $USERNAME -password $PASSWORD -fi \ No newline at end of file diff --git a/unity/unity-command/scripts/add_ssh_keys.sh b/unity/unity-command/scripts/add_ssh_keys.sh deleted file mode 100644 index 25da0fa..0000000 --- a/unity/unity-command/scripts/add_ssh_keys.sh +++ /dev/null @@ -1,17 +0,0 @@ -#!/bin/bash -if [[ -n "$SSH_PUBLIC_KEY" && -n "$SSH_PRIVATE_KEY" ]]; then - echo "ADDING SSH KEYS!" - SSH_DIR="/home/$(whoami)/.ssh" - mkdir -p $SSH_DIR - - echo "$SSH_PUBLIC_KEY" > $SSH_DIR/id_rsa.pub - echo "$SSH_PRIVATE_KEY" > $SSH_DIR/id_rsa -cat << EOF > $SSH_DIR/config -Host * - StrictHostKeyChecking no -EOF - - chmod 600 $SSH_DIR/id_rsa - chmod 644 $SSH_DIR/id_rsa.pub - cat $SSH_DIR/config -fi \ No newline at end of file diff --git a/unity/unity-composite/action.yaml b/unity/unity-composite/action.yaml deleted file mode 100644 index dc74fd3..0000000 --- a/unity/unity-composite/action.yaml +++ /dev/null @@ -1,77 +0,0 @@ -name: unity-composite -description: "Run a Unity command using a project's version and a build target. Then compress the result to a zip file." -inputs: - platform: - description: "Unity Platform. Options: windows, windows32bit, mac, linux, android" - required: true - email: - description: "Unity email." - required: true - password: - description: "Unity password." - required: true - command: - description: "Unity command to run." - required: false - unityBuilder: - description: "Whether or not to use the UnityBuilder instead of a Unity command." - required: false - buildDir: - description: "Where the built application ends up." - required: false - default: build - cacheVolume: - description: "Name of the volume to cache the Library folder to." - required: false - artifactsVolume: - description: "Name of the volume to copy the artifacts to." - required: true - artifactsDir: - description: "Name of the directory to copy the artifacts from." - required: true - default: artifacts - noGraphics: - description: "Whether or not to use the graphics device when running Unity." - required: false - default: "true" - zipName: - description: "Name of the resulting zip file." - required: false - artifactMode: - description: "The mode with which to publish artifacts. Options: copy, own, or null Default: copy" - required: false - default: "" -runs: - using: "composite" - steps: - - name: "Checkout" - uses: actions/checkout@v2 - - uses: act/unity/unity-project@master - with: - platform: ${{ inputs.platform }} - email: ${{ inputs.email }} - password: ${{ inputs.password }} - command: ${{ inputs.command }} - unityBuilder: ${{ inputs.unityBuilder }} - cacheVolume: ${{ inputs.cacheVolume }} - noGraphics: ${{ inputs.noGraphics }} - - name: "Compress build" - if: ${{ inputs.zipName }} - env: - WORKDIR: ${{ inputs.buildDir }} - uses: act/common/utils/compress@master - with: - name: ../${{ inputs.artifactsDir }}/${{ inputs.zipName }} - files: . - - name: "Own artifacts" - if: inputs.artifactMode == 'own' - uses: act/common/utils/chown@master - with: - file: ${{ inputs.artifactsDir }} - - name: "Copy artifacts" - if: inputs.artifactMode == 'copy' - uses: act/common/docker/docker-cp@master - with: - recreateVolume: true - volume: ${{inputs.artifactsVolume }} - fromPath: ${{ inputs.artifactsDir }}/. diff --git a/unity/unity-default/action.yaml b/unity/unity-default/action.yaml deleted file mode 100644 index b55242c..0000000 --- a/unity/unity-default/action.yaml +++ /dev/null @@ -1,58 +0,0 @@ -name: unity-default -description: "Run a Unity command using defaults loaded from environment variables." -inputs: - platform: - description: "Unity Platform. Options: windows, windows32bit, mac, linux, android" - required: true - default: ${{ env.UNITY_PLATFORM }} - email: - description: "Unity email." - required: true - default: ${{ env.UNITY_USERNAME }} - password: - description: "Unity password." - required: true - default: ${{ env.UNITY_PASSWORD }} - command: - description: "Unity command to run." - required: false - unityBuilder: - description: "Whether or not to use the UnityBuilder instead of a Unity command." - required: false - buildDir: - description: "Where the built application ends up." - required: false - default: ${{ env.BUILD_DIR || 'build' }} - cacheVolume: - description: "Name of the volume to cache the Library folder to." - required: false - artifactsVolume: - description: "Name of the volume to copy the artifacts to." - required: true - default: ${{ env.ARTIFACTS_VOLUME }} - noGraphics: - description: "Whether or not to use the graphics device when running Unity." - required: false - default: ${{ env.NO_GRAPHICS || 'true' }} - artifactsDir: - description: "Name of the directory to copy the artifacts from." - required: true - default: artifacts - zipName: - description: "Name of the resulting zip file." - required: false -runs: - using: "composite" - steps: - - uses: act/unity/unity-composite@master - with: - platform: ${{ inputs.platform }} - email: ${{ inputs.email }} - password: ${{ inputs.password }} - command: ${{ inputs.command }} - unityBuilder: ${{ inputs.unityBuilder }} - buildDir: ${{ inputs.buildDir }} - artifactsDir: ${{ inputs.artifactsDir }} - cacheVolume: ${{ inputs.cacheVolume }} - zipName: ${{ inputs.zipName }} - noGraphics: ${{ inputs.noGraphics }} diff --git a/unity/unity-get-buildtarget/action.yaml b/unity/unity-get-buildtarget/action.yaml deleted file mode 100644 index 26590da..0000000 --- a/unity/unity-get-buildtarget/action.yaml +++ /dev/null @@ -1,23 +0,0 @@ -name: unity-get-buildtarget -description: "Get the correct Unity build target from a provided platform." -inputs: - platform: - description: "Unity Platform. Options: windows, windows32bit, mac, linux, android" - required: true -outputs: - buildTarget: - description: "Unity Build Target." - value: ${{ steps.getTarget.outputs.buildTarget }} - buildArg: - description: "Unity Build Argument." - value: ${{ steps.getTarget.outputs.buildArg }} -runs: - using: "composite" - steps: - - name: "Get Unity Build Target." - id: getTarget - run: | - #Choose the correct buildTarget: https://docs.unity3d.com/Manual/EditorCommandLineArguments.html - - bash ${{ github.action_path }}/get_target.sh "${{ inputs.platform }}" - shell: bash \ No newline at end of file diff --git a/unity/unity-get-buildtarget/get_target.sh b/unity/unity-get-buildtarget/get_target.sh deleted file mode 100644 index 1c75955..0000000 --- a/unity/unity-get-buildtarget/get_target.sh +++ /dev/null @@ -1,38 +0,0 @@ -#!/bin/bash -UNITY_TARGET="$1" - -TARGET=$(echo "$UNITY_TARGET" | awk '{print tolower($0)}') -BUILD_ARG="" -case $TARGET in - "windows") - UNITY_TARGET=Win64 - BUILD_ARG=-buildWindows64Player - ;; - "windows32bit") - UNITY_TARGET=Win - BUILD_ARG=-buildWindowsPlayer - ;; - "mac") - UNITY_TARGET=OSXUniversal - BUILD_ARG=-buildOSXUniversalPlayer - ;; - "ios") - UNITY_TARGET=iOS - ;; - "linux") - UNITY_TARGET=Linux64 - BUILD_ARG=-buildLinux64Player - ;; - "android") - UNITY_TARGET=Android - ;; - "webgl") - UNITY_TARGET=WebGL - ;; - *) - echo "Invalid target. Valid options are: Windows, Windows32bit, Mac, iOS, Linux, Android, WebGL" - ;; -esac - -echo "buildTarget=$UNITY_TARGET" >> "$GITHUB_OUTPUT" -echo "buildArg=$BUILD_ARG" >> "$GITHUB_OUTPUT" diff --git a/unity/unity-get-container/action.yaml b/unity/unity-get-container/action.yaml deleted file mode 100644 index ee1e5a6..0000000 --- a/unity/unity-get-container/action.yaml +++ /dev/null @@ -1,23 +0,0 @@ -name: unity-get-container -description: "Get the correct Unity docker container from a provided platform." -inputs: - version: - description: "Unity Version." - required: true - platform: - description: "Unity Platform. Options: windows, windows32bit, mac, linux, android" - required: true -outputs: - container: - description: "Unity Docker Container" - value: ${{ steps.getContainer.outputs.container }} -runs: - using: "composite" - steps: - - name: "Get Unity Docker Container." - id: getContainer - run: | - #Choose the appropriate container from: https://hub.docker.com/r/unityci/editor - - bash ${{ github.action_path }}/get_container.sh "${{ inputs.platform }}" "${{ inputs.version }}" - shell: bash \ No newline at end of file diff --git a/unity/unity-get-container/get_container.sh b/unity/unity-get-container/get_container.sh deleted file mode 100644 index 23d7126..0000000 --- a/unity/unity-get-container/get_container.sh +++ /dev/null @@ -1,37 +0,0 @@ -#!/bin/bash -# Choose the appropriate container from: https://hub.docker.com/r/unityci/editor -UNITY_TARGET="$1" -UNITY_VERSION="$2" - -TARGET=$(echo "$UNITY_TARGET" | awk '{print tolower($0)}') -BUILD_ARG="" -case $TARGET in - "windows" | "windows32bit") - UNITY_TARGET=windows-mono-1 - ;; - "mac" | "osx") - UNITY_TARGET=mac-mono-1 - ;; - "ios") - UNITY_TARGET=ios-1 - UNITY_VERSION=ubuntu-$UNITY_VERSION - ;; - "linux") - UNITY_TARGET=base-1 - UNITY_VERSION=ubuntu-$UNITY_VERSION - ;; - "android") - UNITY_TARGET=android-1 - UNITY_VERSION=ubuntu-$UNITY_VERSION - ;; - "webgl") - UNITY_TARGET=webgl-1 - UNITY_VERSION=ubuntu-$UNITY_VERSION - ;; - *) - echo "Invalid target. Valid options are: Windows, Windows32bit, Mac, iOS, Linux, Android, WebGL" - ;; -esac - -CONTAINER=unityci/editor:$UNITY_VERSION-$UNITY_TARGET -echo "container=$CONTAINER" >> "$GITHUB_OUTPUT" \ No newline at end of file diff --git a/unity/unity-get-version/action.yaml b/unity/unity-get-version/action.yaml deleted file mode 100644 index fc0a675..0000000 --- a/unity/unity-get-version/action.yaml +++ /dev/null @@ -1,25 +0,0 @@ -name: unity-get-version -description: "Get the correct Unity version from a provided project." -inputs: - projectPath: - description: "Path to the Unity project." - required: true - default: "." -outputs: - projectVersion: - description: "Unity project version." - value: ${{ steps.getVersion.outputs.projectVersion }} -runs: - using: "composite" - steps: - - name: "Get Unity project version." - id: getVersion - run: | - VERSION_KEY="m_EditorVersion" - VERSION_FILE="ProjectSettings/ProjectVersion.txt" - VERSION_FILE_PATH="${{ inputs.projectPath }}/$VERSION_FILE" - - VERSION=$(grep -w $VERSION_KEY $VERSION_FILE_PATH | cut -d ':' -f2 | xargs) - - echo "projectVersion=$VERSION" >> "$GITHUB_OUTPUT" - shell: bash diff --git a/unity/unity-project-cached/action.yaml b/unity/unity-project-cached/action.yaml deleted file mode 100644 index 3ad6f15..0000000 --- a/unity/unity-project-cached/action.yaml +++ /dev/null @@ -1,105 +0,0 @@ -name: unity-project-cached -description: "Run a Unity command using a project's version and a build target. Cache the library folder." -inputs: - projectPath: - description: "Path to the Unity project." - required: true - default: "." - platform: - description: "Unity Platform. Options: windows, windows32bit, mac, linux, android" - required: true - serial: - description: "Unity license serial number." - required: true - email: - description: "Unity email." - required: true - password: - description: "Unity password." - required: true - executeMethod: - description: "Unity method to call." - required: false - command: - description: "Additional unity commands." - required: false - buildOnCacheHit: - description: "Whether or not to build if a cache was found. Default: true" - required: false - default: "true" - sshPublicKey: - description: "Public SSH key to use for git package restoration." - required: false - sshPrivateKey: - description: "Private SSH key to use for git package restoration." - required: false - cacheSuffix: - description: "Suffix or hash to use for the cache key." - required: false - default: ${{ github.sha }} - cachePrefix: - description: "Prefix to use for the cache key." - required: false - default: unity-library - releaseBranch: - description: "Release name to use for the middle of the cache key if an exact release match was not found." - required: false - default: release - cachePath: - description: "Cache path. Default: Library" - required: false - default: Library -outputs: - cacheChanged: - description: "Whether or not the cache was changed." - value: ${{ steps.check-cache.outputs.cache-hit != 'true' }} -runs: - using: "composite" - steps: - - name: "Get full cache key and build command." - id: command - run: | - # Get the full cache id. - echo "key=${{ inputs.cachePrefix }}-${{ github.ref_name }}-${{ inputs.cacheSuffix }}" >> "$GITHUB_OUTPUT" - # Get the build command. - COMMAND="${{ inputs.command }}" - if [[ -n "${{ inputs.executeMethod }}" ]]; then - COMMAND="$COMMAND -executeMethod ${{ inputs.executeMethod }}" - fi - echo "command=$COMMAND" >> "$GITHUB_OUTPUT" - shell: bash - - name: "Check if cache exists." - if: ${{ !env.ACT }} - id: check-cache - uses: actions/cache/restore@v3 - with: - path: ${{ inputs.cachePath }} - key: ${{ steps.command.outputs.key }} - lookup-only: true - - name: "Restore Library from Cache." - if: ${{ !env.ACT && ( inputs.buildOnCacheHit == 'true' || steps.check-cache.outputs.cache-hit != 'true' ) }} - uses: actions/cache/restore@v3 - with: - path: ${{ inputs.cachePath }} - key: ${{ steps.command.outputs.key }} - restore-keys: | - ${{ inputs.cachePrefix }}-${{ github.ref_name }} - ${{ inputs.cachePrefix }}-${{ inputs.releaseBranch }} - ${{ inputs.cachePrefix }} - - name: "Build project." - if: ${{ inputs.buildOnCacheHit == 'true' || steps.check-cache.outputs.cache-hit != 'true' }} - uses: act/common/unity/unity-project@master - with: - platform: ${{ inputs.platform }} - serial: ${{ inputs.serial }} - email: ${{ inputs.email }} - password: ${{ inputs.password }} - sshPublicKey: ${{ inputs.sshPublicKey }} - sshPrivateKey: ${{ inputs.sshPrivateKey }} - command: ${{ steps.command.outputs.command }} - - name: "Upload Library to Cache." - if: ${{ !env.ACT && steps.check-cache.outputs.cache-hit != 'true' }} - uses: actions/cache/save@v3 - with: - path: ${{ inputs.cachePath }} - key: ${{ steps.command.outputs.key }} diff --git a/unity/unity-project/action.yaml b/unity/unity-project/action.yaml deleted file mode 100644 index 04d68ee..0000000 --- a/unity/unity-project/action.yaml +++ /dev/null @@ -1,74 +0,0 @@ -name: unity-project -description: "Run a Unity command using a project's version and a build target." -inputs: - projectPath: - description: "Path to the Unity project." - required: true - default: "." - platform: - description: "Unity Platform. Options: windows, windows32bit, mac, linux, android" - required: true - serial: - description: "Unity license serial number. Or 'personal' for a personal license." - required: true - default: personal - email: - description: "Unity email." - required: true - password: - description: "Unity password." - required: true - command: - description: "Unity command to run." - required: false - unityBuilder: - description: "Whether or not to use the UnityBuilder instead of a Unity command." - required: false - noGraphics: - description: "Whether or not to use the graphics device when running Unity." - required: false - default: "true" - cacheVolume: - description: "Name of the volume to cache the Library folder to." - required: false - removeContainer: - description: "Remove the mock container after building." - required: false - default: "false" -runs: - using: "composite" - steps: - - name: "Get Unity Version." - id: getVersion - uses: act/unity/unity-get-version@master - with: - projectPath: ${{ inputs.projectPath }} - - name: "Get Unity buildTarget." - id: getTarget - uses: act/unity/unity-get-buildtarget@master - with: - platform: ${{ inputs.platform }} - - name: "Restore the cached Library folder." - if: inputs.cacheVolume != null - uses: act/common/docker/docker-cp@master - with: - volume: ${{ inputs.cacheVolume }} - toPath: . - - name: "Run Unity command." - uses: act/unity/unity-command@master - with: - platform: ${{ inputs.platform }} - version: ${{ steps.getVersion.outputs.projectVersion }} - serial: ${{ inputs.serial }} - email: ${{ inputs.email }} - password: ${{ inputs.password }} - command: -projectPath ${{ inputs.projectPath }} -buildTarget ${{ steps.getTarget.outputs.buildTarget }} ${{ inputs.command }} - removeContainer: ${{ inputs.removeContainer }} - noGraphics: ${{ inputs.noGraphics }} - - name: "Cache the Library folder." - if: inputs.cacheVolume != null - uses: act/common/docker/docker-cp@master - with: - recreateVolume: true - volume: ${{ inputs.cacheVolume }} - fromPath: Library diff --git a/unity/unity/action.yaml b/unity/unity/action.yaml deleted file mode 100644 index 1819789..0000000 --- a/unity/unity/action.yaml +++ /dev/null @@ -1,29 +0,0 @@ -name: unity -description: "Register Unity with the provided license and run a Unity command." -inputs: - serial: - description: "Unity license serial number. Or 'personal' for a personal license. Or 'activated' to skip activation." - required: true - default: personal - email: - description: "Unity email." - required: true - password: - description: "Unity password." - required: true - command: - description: "Unity command to run." - required: false - unityBuilder: - description: "Whether or not to use the UnityBuilder instead of a Unity command." - required: false -runs: - using: docker - #This is a base "mock" image which is replaced by the correct image in the "unity-command" action at runtime. - image: docker://unityci/base:latest - args: - - ${{ inputs.serial }} - - ${{ inputs.email }} - - ${{ inputs.password }} - - ${{ inputs.command }} - - ${{ inputs.unityBuilder }} diff --git a/utils/envsubst/.github/workflows/test.yaml b/utils/envsubst/.github/workflows/test.yaml index ab6602c..25a34d7 100644 --- a/utils/envsubst/.github/workflows/test.yaml +++ b/utils/envsubst/.github/workflows/test.yaml @@ -5,7 +5,7 @@ jobs: run-tests: runs-on: ubuntu-18.04 steps: - - uses: actions/checkout@v3 + - uses: https://github.com/actions/checkout@v3 - name: "Run Test" id: test uses: ./.